
Win rate
49.1%
Wins
2,548,226
Total matches
5,185,768
Primary attributes
Combat stats
Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.
Shard: Tether damages enemies touching it. Io is healed for 0% of the damage done.
Attack Tethered Ally's Target (=50% damage)
+0.2% Overcharge Max HP Regen Bonus
-30s Relocate Cooldown
+5% Tether Movement Speed
+40%% Spirits Damage
+1.5s Overcharge Duration
+8 Strength